Figure 1: Old 5 button guitar |
In most music games these non-standard controllers are just a substitute for the standard controller and each movement you make must correlate to a specific button on the standard controller. As you can imagine this is a little limiting for simulating real musical instruments which have more variation in movement.
So, for example the guitar controllers used in these games (until now) have had five buttons on the neck of the guitar and a single switch/button in place of the strings used for strumming/picking (figure 1). As you can also imagine, learning anything other than rhythm from these controllers is pretty much a lost cause.
Figure 2: Pro instruments |
That's where Rock Band 3's "Pro Mode" is different. In this mode you can break through the six button barrier and use controllers/instruments that have more buttons than the standard controller (figure 2) You can even use REAL instruments assuming they have MIDI output. Consequently Rock Band 3 can actually be used as a teaching instrument for learning how to play a real musical instrument and has modes of game play that are designed specifically for this purpose.
Which leads us to the meat of this "project". Over the coming months I'll be using this blog as a journal to document my progress learning to play guitar using Rock Band 3 and the Wireless Fender Mustang Pro Guitar by Mad Catz. In the next entry I'll describe the guitar/controller in more detail and explain how it's used in game play.
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